The Panopticon's Lair

THE PANOPTICON’S CHAMBER
The Panopticon’s Chamber is simple and short – far shorter in fact, than the rest of the Abyss. It is, however, significantly more intense.

There is only one level to the chamber – but it is a fairly long and narrow cave that winds around a fair bit. It’s a single corridor, however, with no bodies or such anywhere. There are numerous enemies here – strange creatures that attack at any opportunity which the player has to hack and slash his way through. Some of them will have loot that will help the player heal, others not so much.

One key element is that the player will have a hard time if he doesn’t have the sword he picked up from the storage room above. With it, he gets a huge bonus to attack that basically cuts through the enemies like a hot knife through butter. Without it he can still manage, but it’ll be tough going.

It all culminates up to a large ante chamber, where a much larger and powerful creature – the Panopticon’s Guardian – is blocking the player’s way. This is the final boss in the game for the player, in essence. Without the sword, it’ll be a tough battle – even with the sword, it’ll still be tough.

Once the player has cleared out the boss, he’ll get access to a tunnel that will lead down to the Panopticon itself, which can be represented as a simple object lying in a shaft of light. When the player clicks on the Panopticon, he is given two dialogue options. The first is to kill the Panopticon. The second is to awaken it.

Either option will end the game and play the ending the player has chosen.